The Art of Gianluca Rolli!

I am happy to take this opportunity to showcase the works of Gianlucca Rolli, an exceptional illustrator and sculptor from Rome, Italy. Rolli is a concept artist at Forge Studios and I noticed his exceptional gallery at Artstation and knew instantly, that he would be a solid addition to the Brush Tool library. Without wasting anymore time, let’s go on with this article and look at his beautiful collection of works.  

Age of Pantheons 

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It is always refreshing to see artists creating their own rendition of Gods from across the world. Rolli does an exceptional job of creating a fresh take on these Gods but what he does even better is to depict scale in these storytelling frames. By comparing the height and might of the Gods with ‘mortal’ elements, he accomplishes the larger-than-life attributes of the Gods. In the Horus illustrations, he settles Horus behind a human boy and the pillars of the Egyptian chamber, thus accomplishing a neat comparison between the God and the environment around him.  

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The Saraswati illustration is even simpler with two attributes of the illustration contributing to the scale. One is the difference of the size between Saraswati and the little human meditating in the palm of her hand. Two, the fact that Saraswati is looking down upon him. The gaze itself creates a psychological obligation for the viewer to feel like the Goddess is actually looking down at them.  

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The Raijin-Fujin illustration is uber dynamic and the shard of lightning guides our eyes through the artwork. The woman with her baby obviously becomes our comparison of scale but it also the perspective and the fact that Raijin is shrouded in shadow, standing behind Fujin who is closer to the light source of the explosive aura.  

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The Giove illustration reminds me of Mukesh Singh’s illustration from 18 days. The composition is more portrait than landscape and the colours are a lot more muted than that of Mukesh Singh but the energy is the same and works for an overly exciting story frame.  

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The Tlaloc illustration is expertly crafted with the structures of the environment all pointing towards the main focal point of the illustration, that being Tlaloc. The boy in the centre is acting as the scale comparison but Rolli also uses an interesting blend of focus and defocus to create the illusion of magnanimity. 

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The Heimdallr illustration is working in layers and seems to depict more in terms of depth than in terms of scale. This is the only illustration where intricate detail has been provided to the costume of the character, making it apparent that Rolli wanted to concentrate on the character himself, rather than the story around him.  

AOT – Redesign Sculpts 

Any Attack On Titans fan will love these sculpts! Rolli sculpts out the muscles with ease, depicting the nature of the Titans with each sinew, shape and pose. Anatomical visualization doesn’t get more dynamic than this!  

Ottoman Series

I cannot help but fall in love with the armour design! And if that wasn’t good enough, have a look at the silhouette of these characters. There is a lot of power riding behind the conceptualization of these characters.  

Illustrations

3D Designs 

If the AoT sculpts weren’t enough to display Rolli’s prowess in creating 3d characters, here are a few more examples of the same. But in these examples, Rolli is heavily plays around with material to show some crazy character variations.

Clay Sculptures

Sketches

If you would like to see more of his works and to follow him, you can catch him in the following links –

https://www.artstation.com/gianluca_rolli91

https://www.instagram.com/gianlucarolli_art/?hl=en

https://gianlucarolli.gumroad.com/

All the artworks displayed in the article solely belong to Gianluca Rolli. We do not hold any claim to these artworks.

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